Purpose: Inspiring communication through visualization
  • IT Support

    Purpose:

    Flawlessly working hardware and software

    Accountabilities:

    • Solving issues with the workstations, software or network

Purpose: Kick ass service delivery
  • 3D Importer

    Purpose:

    Flawless 3D-file exchange with clients

    Accountabilities:

    • Creating and updating export guidelines for clients

    • Assisting in case of problems with client models

  • Film Producer

    Purpose:

    Kick-ass animations and movies

    Accountabilities:

    • Creating animations

  • Librarian

    Purpose:

    Well organized high quality assets

    Accountabilities:

    • Collecting and processing new objects by the quality standards as defined by Liberary Responsbile

  • Mentor

    for 3DSMax + plugins/scripts

    Purpose:

    Best education of newcomers

    Accountabilities:

    • Guiding and mentoring newcomers individually through the training plan defined by Training Coordination

    • Handing over newcomers to Tutor

    • Helping newcomers as primary point of contact

  • Process Design

    for Film Production

    Purpose:

    One workflow for all

    Accountabilities:

    • Creating and maintaining process(es) which accommodate all production (image crafting, film production, vr production)

  • Project Lead

    Purpose:

    Project Lead and Communication that leads to a happy customer

    Accountabilities:

    • Working towards customer expectations as captured in the project description and communicated in the Closer briefing, as well as directly communicated by the client.

    • Leading commissioned projects by nightnurse standards according to the crafting images process (CIP) as described by Process Design

    • Communicating externally with the client and internally with the project team (usually including Closer, Visualizer, Creative Director) and being in active and constant exchange.

    • Receiving and verifying client feedbacks and discuss them with Visualizer and Creative Director

    • Keeping track with project budget and communicating budget issues with Closer and Visualizer

    • Distributing tasks inside the team (when more than one Visualizer is involved)

    • Checking client data and sending projects to 3D Modeller (Buenos Aires)

    • Setting up the final folder with all necessary files and archiving projects

    • Organizing site photos in a timely manner

  • Render Farmer

    Purpose:

    The most efficient render farm available

    Accountabilities:

    • Optimizing image and animation rendering times

    • Maintaining Deadline

    • Maintaining the Render Farm

    • Solving hardware and/or software issues for the Render Farm

    • Optimizing the Render Management Workflow

    • Solving problems between deadline and the work software

  • Software Coordinator

    for 3DSMax + plugins/scripts

    Purpose:

    Mastery of Crafting Software

    Accountabilities:

    • Solving technical issues with the production software and its related plugins

    • Maintaining documentation for software

    • Updating best practice for software on a regular basis

    • Creating and maintaining template files for software

    • Monitoring updates of relevant software and its related plugins and initiating updates to newer versions

  • Tutor

    for 3DSM: Software, Corona, Materials, Lighting

    Purpose:

    Skillful players

    Accountabilities:

    • Teaching the module to all partners on request

    • Helping and advising with individual technical issues and problems.

    • Creating and presenting workshops for new techniques and useful skills that are not yet well known

    • Creating modules and maintaining documentation on Notion

  • Visualizer

    Purpose:

    Kick-ass images!

    Accountabilities:

    • Crafting images according to the crafting images process (CIP) as described by Process Design

    • Implementing client feedback

    • Helping other Visualizer in need

    • Wrapping up projects as defined by Process Design

    • Capturing and processing learnings after the project is done

    • Trying to make your node available during the night by closing unnecessary processes to reach 50% of free memory

    • Processing good content into the drop zone of the library