Roles

General Company Circle

Purpose:

Inspiring communication through visualization

  • Ball Boy

    Purpose:

    Knightnurses fully equipped for the annual Architekten Fussball Turnier

    Accountabilities:

    • Taking care of our soccer ball(s)

    • Taking care of our team jerseys

    • Organizing annual participation at the soccer tournament

Purpose:

Kick ass service delivery

  • Project Lead

    Purpose:

    Project Lead and Communication that leads to a happy customer

    Accountabilities:

    • Working towards customer expectations as captured in the project description and communicated in the Closer briefing, as well as directly communicated by the client.

    • Leading commissioned projects by nightnurse standards according to the crafting images process (CIP) as described by Process Design

    • Communicating externally with the client and internally with the project team (usually including Closer, Visualizer, Creative Director) and being in active and constant exchange.

    • Receiving and verifying client feedbacks and discuss them with Visualizer and Creative Director

    • Keeping track with project budget and communicating budget issues with Closer and Visualizer

    • Distributing tasks inside the team (when more than one Visualizer is involved)

    • Checking client data and sending projects to 3D Modeller (Buenos Aires)

    • Setting up the final folder with all necessary files and archiving projects

    • Organizing site photos in a timely manner

  • Tutor

    for Composition

    Purpose:

    Skillful players

    Accountabilities:

    • Teaching the module to all partners on request

    • Helping and advising with individual technical issues and problems.

    • Creating and presenting workshops for new techniques and useful skills that are not yet well known

    • Creating modules and maintaining documentation on Notion

  • Visualizer

    Purpose:

    Kick-ass images!

    Accountabilities:

    • Crafting images according to the crafting images process (CIP) as described by Process Design

    • Implementing client feedback

    • Helping other Visualizer in need

    • Wrapping up projects as defined by Process Design

    • Capturing and processing learnings after the project is done

    • Trying to make your node available during the night by closing unnecessary processes to reach 50% of free memory

    • Processing good content into the drop zone of the library